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Yet as in Titan Souls this is a compact, empty land where the only things to kill are the gods themselves. Indeed, while Death’s Door takes a much less serious path, Eldest Souls’ decaying citadel of imprisoned gods and buried rituals at times feels like a project to redraw Dark Souls in sumptuous pixel-art. And it’s a mantle that Fallen Flag seem to have assumed intentionally, rekindling that word ‘Souls’ in their debut title almost as a statement and a self-challenge to meet standards set not only by Titan Souls but the majesty of Dark Souls itself. In a way, then, it feels like we’re getting to see a fresh revival of that previous legacy and a new direction all at once. Fallen Flag Studio’s Eldest Souls feels like an expanded spiritual successor to 2015’s boss rush title Titan Souls, yet the developer of Titan Souls, Acid Nerve, is actually responsible for Death’s Door.
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There’s an added twist to this quirk of fate, too.
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You wait ages for a new top-down hack and slash game then two come along at once.
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